![]() ![]() Less so in the West, but we’re now starting to see some games that are bringing that mechanic to the West. “I want to assure you that Diablo Immortal is purpose-built from the ground up.” What about the control scheme and its similarities to NetEase’s title?Īdham replied, “In the East, that control method is becoming ubiquitous, and it’s becoming ubiquitous because it’s very natural, and it feels great. ![]() Adham denies this, stating that the art and assets for Diablo Immortal were built specifically for the game. Some claim that Diablo Immortal is just a reskin of NetEase’s other mobile action RPGs, like Crusaders of Light. The truth is that we have multiple Diablo teams working on multiple unannounced Diablo projects even after announcing. I know our community here, there’s a concern that we are focused on this instead of that. “That’s something we tried to communicate. ![]() “There are actually two distinct teams,” he said. The core Diablo team is busy with other things. First, he reaffirmed that Diablo Immortal is being handled by a separate team. ![]() Blizzard co-founder Allen Adham recently spoke to Kotaku about expecting backlash (though “not to this degree”) and clarified a few things about the game’s development. Naturally, fans expressed their disappointment, with many calling the announcement a “slap in the face”. This MMO action RPG would be coming to mobile platforms in the future. Along with announcing Warcraft 3: Reforged, Blizzard revealed that it was working with NetEase Games on Diablo Immortal. No, we’re not talking about South Korea winning for the third year in a row. If you missed the opening ceremony for BlizzCon 2018 – or even the admittedly tense Overwatch World Cup – there was quite a bit to digest. ![]()
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